Weaved Logo Material
It come up at a discussion on Ten thousand hours facebook group. Objective was to get weaved logo with threads. Material is made procedurally with substance designer except the Ubisoft Logo.
After I applied the maps, I get further results with fur. Hope you like it.
https://www.facebook.com/groups/tenthousandhours/permalink/649622311900127/
After I applied the maps, I get further results with fur. Hope you like it.
https://www.facebook.com/groups/tenthousandhours/permalink/649622311900127/
Sony HDR-CX240 - NURBS Modeling Project
I have modeled and textured this camera for hobby and for the lack of electronic reverse-engineering piece in my portfolio.
I also created fastforward timelapses which are really fun for me to watch. Hope you like them too.
I also created fastforward timelapses which are really fun for me to watch. Hope you like them too.
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